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Season 2 Heroes of Sea of Conquest

Discover Season 2 Heroes Adeline and Tanaka in Sea of Conquest and what they can do!

You can obtain Season 2 legendary heroes by summoning with golden conches. Every 80 golden conches guarantees a legendary hero, though you might get one with as few as 10 or 50 summons, depending on your luck. Heroes are a crucial aspect of the game, significantly influencing your battle power, and season-specific heroes are generally much stronger than common ones. For season-specific heroes, leveling them up to at least 6 stars is essential to unlock all passive skills. Keep in mind they have one more passive skill than common heroes. These passive skills can strengthen your fleet, reduce cooldowns, enhance skill damage, or increase the number of targets affected. For instance, Adeline's passive skills increase her damage and rage, enhance her main skill, and lower the cooldown time in Naval Warfare. Clearly, a 6-star Adeline is far superior to a 2-star Adeline in your fleet.

 

To effectively upgrade your heroes, collect conches by participating in all available events that offer golden conches and by checking all in-game markets that sell conches.

 

We recommend saving your golden conches for Adeline during Season 2, as you will get Tanaka for free from the Saga event. Season 2 Heroes and ships focus on Drowning and Blazing classes, allowing you to use one build on Crimson Sentinel and the other on Stormbringer, the legendary ship of Season 2 that can be both purchased and crafted by players. If you can collect enough golden conches, you can upgrade both heroes to rank 6.

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Blood Razor

Naval Warfare 

Adeline performs 3 random attacks on ships in the target fleet. Each attack will hit 2 random target(s), each dealing a Drowning Damage equal to 108% of her Attack. As the number of hit targets increases the damage will decrease.

Drowning Damage Factor
108% / 116% / 124% / 132% / 140% / 148% / 156% / 164% / 172% / 180%

Close Combat 

Adeline performs 3 random attacks. Each attack wil hit 2 targets, and each hit will deal a Direct Damage equal to 75% of her Attack.

Direct Damage Factor
75% / 80% / 85% / 90% / 95% / 100% / 105% / 110% / 115% / 120%

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 Passive Skills 

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Scarlet Tide

When Adeline performs a Skill and deals damage, she will Break the enemy's ship hull. There's a 10% probability that for the following 5 sec, 1 stack(s) of Taking on Water will be inflicted on the Hull-broken ships. Every 2 sec, each target can be inflicted with at most 1 stack of Taking on Water caused by this effect.  

Triggering Probability
10% / 15% / 20% / 25% / 30%

Naval Warfare 

Close Combat 

Adeline will Lacerate targets when she performs Skills. There's a 15% probability that the Lacerated targets will gain 1 stacks of Bleeding when they receive any damage in the following 2 turn(s). The Bleeding targets will suffer a Bleeding Damage equal to 17% of her Attack once per turn in the following 4 turn(s).  

Triggering Probability
15% / 20% / 25% / 30% / 35%
Bleeding Damage over Time Factor
17% / 19% / 21% / 23% / 25%

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Frenzied Assault

After Adeline has performed her Skill, she will deal a Drowning Damage equal to 50% of her Attack to at most 5 ships in the target fleet in 4 sec. As the number of hit targets increases the damage will decrease.

Drowning Damage Factor
50% / 60% / 70% / 80% / 90%

Naval Warfare 

Adeline will enhance her Skill to Forceful Swing in the following 2 turn(s) after she performs the Skill Blood Razor. Forceful Swing will cost 3 Rage and deal damage equal to 140% of her Attack to all enemies. In addition, Forceful Swing will remove all Bleeding status on the target, dealing a damage equal to 30% of her Attack x removed stack(s) of Bleeding.

Direct Damage Factor
140% / 160% / 180% / 200% / 220%

Close Combat 

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Infectious Malice

The ship under Adeline's command deals 6% more Damage over Time. In addition, every time her ship inflicts Taking on Water, she gains 2 Rage. 

Damage over Time - Up
6% / 7% / 8% / 9% / 10%
Rage - Up
2 / 4 / 6 / 8 / 10

Naval Warfare 

Close Combat 

Increases Speed by 6% in close combat. When Adeline survives, every time Bleeding status is inflicted on an enemy, there's a 20% probability that Adeline will shorten the cooldown of her Active Skill by 1 turn(s).

Speed - Up 
6% / 7% / 8% / 9% / 10%
Triggering Probability
20% / 25% / 30% / 35% / 40%

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Bloody Feast

After Adeline performs her Skill, she will deal an additional Drowning Damage equal to 13% of her Attack when her Rage Skill deals damage. The effect can stack up to 39%. 

Drowning Damage Factor (per stack)
13% / 16% / 19% / 22% / 25%
Drowning Damage Factor (limit)
39% / 48% / 57% / 66% / 75%

Naval Warfare 

Close Combat 

Every 1 stack of Bleeding status inflicted on enemies will increase Adeline's Attack by 2% permanently. The Attack boost can stack up to 14%. 

Attack Boost (limit)
14 / 18 / 22 / 26 / 30

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