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Season 4 Grand Odyssey

Full list of chapters for Season 4's Grand Odyssey!  

01 / A place to stand

Main Objective

Your Gang is occupying a Pirate Stronghold when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 1 Ports, Upgrade limit of Sentry Towers is increased to Level 4

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02 / Easily Vanquished

Main Objective

Your Gang is occupying a Lvl 1 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 2 Ports,  All Gangs can occupy at most 4 Ports, All Gangs can occupy at most 30 Sentry Towers, Upgrade limit of Ports is increased to Level 2

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03 / Clearing the Ash

Main Objective

Your Gang is occupying a Lvl 2 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Adventure Level 106, Level 84 Sea Monsters, Level 84 Armed Freighters

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04 / The New-class Fleet

Main Objective

30 Flagships of your Gang's Captains reach Level 29 before the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 3 Ports, All Gangs can occupy at most 5 Ports, All Gangs can occupy at most 40 Sentry Towers

Your Flagship reaches level 26 before the countdown ends. [In the Samurai Seas]

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05 / Victory without Struggle

Main Objective

Your Gang is occupying a Lvl 3 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

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06 / A Pivotal Presence

Main Objective

Your Gang's Power ranks Top 6 of the Server when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 3 Checkpoints, Adventure Level 109, All Gangs can occupy at most 6 Ports, All Gangs can occupy at most 2 Checkpoints, All Gangs can occupy at most 50 Sentry Towers

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07 / The Bane of Fortresses

Main Objective

Your Gang is occupying a Lvl 3 Checkpoint when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 86 Sea Monsters, Level 86 Armed Freighters, Upgrade limit of Sentry Towers is increased to Level 6

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08 / The Esteemed Guest of the Deep 

Main Objective

Your Gang sinks 300 Armed Freighters (≥ Lvl 78 required) in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

Upgrade limit of Ports is increased to Level 4, All Gangs can occupy at most 60 Sentry Towers

Participate in sinking 10 Armed Freighters (≥ Lvl 70 required) in the campaign. [In the Samurai Seas]

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09 / Practice Makes Perfect

Main Objective

Your Gang slays 100 Sea Monsters (≥ Lvl 80 required) in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 4 Ports, All Gangs can occupy at most 7 Ports

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10 / The Self-proclaimed Noble 

Main Objective

Your Gang is occupying a Lvl 4 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 88 Sea Monsters, Level 88 Armed Freighters, Upgrade limit of Ports is increased to Level 5

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11 / A Ronin from Distant Shores

Main Objective

Captains of your Gang plunder others' Flagships 100 times in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 5 Ports, All Gangs can occupy at most 8 Ports, All Gangs can occupy at most 80 Sentry Towers

You plunder a total of 5 Flagships in the campaign. [In the Samurai Seas]

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12 / The Crumbled Shrine

Main Objective

Your Gang is occupying a Lvl 5 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Adventure Level 112

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13 / The Leviathan Vessel

Main Objective

20 Flagships of your Gang's Captains reach Level 31 before the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

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Your Flagship reaches level 28 before the countdown ends. [In the Samurai Seas]

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14 / The Great Crocodile of the Black Water

Main Objective

Your Gang's Power ranks Top 4 of the Server when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 90 Sea Monsters, Level 90 Armed Freighters, Level 4 Checkpoints, Upgrade limit of Sentry Towers is increased to Level 8

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15 / The Notched Sword

Main Objective

Your Gang is occupying a Lvl 4 Checkpoint when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

All Gangs can occupy at most 100 Sentry Towers

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16 / The Wrathful Beast of the Deep 

Main Objective

Your Gang slays 100 Sea Monsters (≥ Lvl 82 required) in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

All Gangs can occupy at most 9 Ports

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17 / The Sovereign of the Seas

Main Objective

Your Gang is occupying 2 Lvl 4 Ports when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Adventure Level 115, Level 92 Sea Monsters, Level 92 Armed Freighters

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18 / Drawing from a Wealth of Knowledge

Main Objective

15 Flagships of your Gang's Captains reach Level 32 before the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

All Gangs can occupy at most 10 Ports, All Gangs can occupy at most 120 Sentry Towers

Your Flagship reaches level 30 before the countdown ends. [In the Samurai Seas]

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19 / The Pungent Smell of Gunpowder 

Main Objective

Your Gang is occupying 2 Lvl 5 Ports when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Upgrade limit of Ports is increased to Level 6

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20 / Preying on the Plump Sheep   

Main Objective

Captains of your Gang plunder others' Flagships 100 times in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 6 Ports, All Gangs can occupy at most 11 Ports, Level 94 Sea Monsters, Level 94 Armed Freighters

You plunder a total of 5 Flagships in the campaign. [In the Samurai Seas]

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21 / Plundering Frenzy

Main Objective

Your Gang is occupying a Lvl 6 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 5 Checkpoints, All Gangs can occupy at most 4 Checkpoints, Captains can transfer to certain Servers in the Seas. [In the Samurai Seas]

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22 / A Pirate's Promise

Main Objective

Your Gang's Power ranks Top 4 of the Server when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 6 Checkpoints, Level 96 Sea Monsters, Level 96 Armed Freighters, All Gangs can occupy at most 5 Checkpoints, Upgrade limit of Sentry Towers is increased to Level 15

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23 / Crushing Like Dry Weeds

Main Objective

Your Gang is occupying a Lvl 6 Checkpoint when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Adventure Level 118, All Gangs can occupy at most 130 Sentry Towers

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24 / Survival o' the Fittest

Main Objective

Your Gang slays 100 Sea Monsters (≥ Lvl 84 required) in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

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25 / The Futility of Resistance

Main Objective

Your Gang sinks 300 Armed Freighters (≥ Lvl 84 required) in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

All Gangs can occupy at most 12 Ports

Participate in sinking 10 Armed Freighters (≥ Lvl 80 required) in the campaign. [In the Samurai Seas]

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26 / Siege Masters

Main Objective

Your Gang is occupying 2 Lvl 6 Ports when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 98 Sea Monsters, Level 98 Armed Freighters

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27 / The Dreaded Black Sails

Main Objective

10 Flagships of your Gang's Captains reach Level 34 before the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

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Your Flagship reaches level 31 before the countdown ends. [In the Samurai Seas]

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28 / A Guru at Sea 

Main Objective

Captains of your Gang acquire a total of 3000 Port Acquaintance before the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Adventure Level 120

You acquire 100 Port Acquaintance before the countdown ends. [In the Samurai Seas]

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29 / The Pirate's Creed

Main Objective

Captains of your Gang plunder others' Flagships 150 times in the campaign. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 7 Port, All Gangs can occupy at most 13 Ports

You plunder a total of 10 Flagships in the campaign. [In the Samurai Seas]

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30 / Cries of Despair 

Main Objective

Your Gang is occupying a Lvl 7 Port when the countdown ends. [In the Samurai Seas]

Secondary Objective

Unlocks

Level 100 Sea Monsters, Level 100 Armed Freighters, Captains can transfer to any Server in the Seas as they wish. [In the Samurai Seas]

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31 / Respite from War 

Main Objective

Wait ye for the season settlement to be completed. 

Secondary Objective

Unlocks

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32  / 

Main Objective

Wait ye for the season to close.

Secondary Objective

Unlocks

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